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This content is located in CAPS under Internet Technologies: Communication for Grade 10.
When teaching “Basic use of the internet, e-mail and social platforms” to Grade 10 students, the goal is to equip them with essential skills for navigating, communicating, and using these tools responsibly. This topic provides an excellent opportunity to integrate real-world scenarios to make the learning engaging and practical.
Start by contextualising the topic with relatable examples, such as using e-mail to communicate with teachers, researching online for school projects, or engaging on social media platforms like WhatsApp and Instagram. Highlight the importance of netiquette, responsible online behaviour, and the advantages of these technologies in day-to-day life.
Engaging Practical Ideas for the Classroom
- E-mail Basics and Netiquette
- Activity: Simulate a classroom e-mail communication exercise. Create a scenario where students must e-mail their teacher (you!) to ask for help on a fictional assignment. Teach them how to compose a polite e-mail using proper subject lines, salutations, and body text. Discuss features like CC, BCC, and attachments.
- Bloom’s Taxonomy Level: Apply – Students use their knowledge of e-mail composition to create professional e-mails.
- Extension Idea: Provide examples of poor e-mail etiquette and ask students to critique and improve them.
- Web Browsing Skills
- Activity: Introduce the features of web browsers like bookmarks, history, and tabs. Ask students to research a simple topic online, such as “The history of social media platforms,” and bookmark useful pages.
- Bloom’s Taxonomy Level: Understand – Students identify features of web browsers and explain their use.
- Interactive Task: Discuss URL components (like domain names) and introduce URL shorteners. Create a class link-sharing activity.
- Social Platforms and Responsible Use
- Activity: Role-play a “Digital Footprint Detective” exercise. Provide a fictional character’s social media profile (you can create this as a slideshow) and ask students to identify what their footprint says about them. Use this to discuss privacy and oversharing online.
- Bloom’s Taxonomy Level: Analyse – Students evaluate information shared online and its implications.
- Further Learning: Highlight privacy settings on popular platforms and demonstrate their importance.
- Interactive Discussion on Internet Uses
- Create groups and assign each one a task: “What are the positive uses of the internet in education, communication, and entertainment?” Each group must present their findings. Use the opportunity to discuss safe internet practices, such as avoiding phishing scams and identifying fake news.
- Bloom’s Taxonomy Level: Evaluate – Students present arguments about the internet’s impact in various contexts.
- Hands-on Experience with Communication Devices
- Bring in or simulate different devices used for e-communication: smartphones, tablets, or computers. Allow students to practice accessing e-mail accounts, composing messages, and attaching files.
- Extension Idea: Introduce instant messaging tools and their features. Discuss their role in both personal and professional communication.
- Gamify Netiquette and Social Platform Use
- Develop a “Netiquette Bingo” where students earn points for demonstrating online etiquette (e.g., responding politely to a teacher’s e-mail, flagging spam, or using constructive comments in a group chat simulation).
- Bloom’s Taxonomy Level: Apply and Create – Students apply rules of etiquette to create a positive online communication experience.
- Home Connection: Internet Practical Use
- Assign a mini-project where students interview a family member about how they use the internet or e-mail in their job or daily life. This will help students contextualise the relevance of these tools beyond the classroom.
By weaving these ideas into your lessons, students not only learn the technical aspects of internet communication but also develop critical thinking and responsible digital citizenship.
Encourage students to share their personal experiences with using these tools, fostering an interactive and relatable learning environment.